NYC Media Lab’s project Archive
From AR and VR experiences, to machine learning, AI and mixed reality, 10 teams were each awarded a $100,000 grant to demonstrate a compelling use case for 5G technology and its ability build educational solutions for student engagement, teacher preparedness and special needs support.
Using AI and computer vision to process raw video footage, a team from Columbia University built a structured database that contains comprehensive information about news and current events.
Teams of graduate students used immersive media and holographic technologies to advance customer service and troubleshooting for routers, modems and more.
With a goal to support access, culture and commerce, teams of designers and engineers worked with Havas to reimagine the transportation for commuters, businesses, and urban transit companies.
Working with journalists across AP, interaction designers from The School of Visual Arts brought the flight path of the Apollo 11 to life.
NYC Media Lab and Bloomberg led the Census 2020 Workshop at Bloomberg’s annual Data for Good Exchange to explore how can data scientists and journalists can help share the importance of the census.
NYC Media Lab gathered a group of media and technology executives and researchers for a conversation on blockchain. What is the all the hype? What can the technology realistically achieve?
With the goal of supporting access, culture and commerce, teams of designers and engineers worked with Havas to reimagine the transportation for commuters, businesses, and urban transit companies.
Using new AR capabilities like multi-user gaming and geolocation, teams of graduate students worked to create immersive media and content inspired by A+Networks’ HISTORY brand.
With blockchain poised to change how media is monetized, researchers from The New School explored new pricing models for content search and discovery.
Working collaboratively, a group of engineers, artists and creators shared their work in developing state of the art techniques for AI interactions in a full day event at Samsung NEXT.
In partnership with NYC Media Lab, Verizon awarded 12 New York City university teams for the creation of new prototypes, with a specific investment in virtual and augmented reality and artificial intelligence technologies.
NYC Media Lab, Verizon and Yahoo Sports partnered on the Sports/Media/Tech Startup Bootcamp focusing on applications of 5G wireless technology for sports and e-sports.
In 2018, NYC Media Lab presents the A+E Networks Mobile Augmented Reality Prototyping Fellowship focused on 1968, the Year that Changed America. HISTORY, part of A+E Networks, seeks to support NYC-based graduate students in a cohort-based fellowship program. The focus for experimentation will be ARKit for Apple iPhones and ARCore for Android phones.
Verizon and RYOT sponsored a market research project to investigate the quantifiable impact of augmented reality technology as it stands today.
Researchers from the NYU Ability Project conducted user testing and design experiments to improve the accessibility of Spectrum’s home entertainment products and services.
In a hackathon organized by NBCUniversal and NYC Media Lab, over 2 dozen teams worked across 2 prototyping tracks to help design technology solutions for real-world problems. By supporting nonprofits, social entrepreneurs, and community organizations, and by using the power of media and technology to benefit the communities we serve, we can help solve important social issues.
The Connected Futures program awarded $200,000 to 11 university affiliated teams, who worked across 3 specific prototyping tracks: augmented and mixed reality, conversational interfaces and the Internet of Things.
This summer 2017, NYC Media Lab presents the second annual Viacom VR Fellowship in collaboration with Viacom NEXT. Virtual reality is a new medium that draws from the best of many disciplines and techniques, for example: art, engineering, animation, and game design. This Fellowship is for those who treat VR like the new mish-mash medium that it is and those who are eager to challenge themselves about what works best for them when using this medium.
NYC Media Lab presented the A+E Networks Digital Media Storytelling Fellowship in collaboration with A+E Networks’ Digital Media team. A+E Networks partnered with graduate students to create compelling visualizations of historical narratives and information.
How can augmented reality technology will be applied in enterprises across a range of verticals such as finance, healthcare, retail and commerce, manufacturing and logistics?
In partnership with Bloomberg and augmented reality startup Lampix, teams of graduate students explored how applications of AR technology can improve the business office setting.
In connection with Bloomberg LP’s annual Data for Good Exchange conference, Bloomberg LP and NYC Media Lab launched an awards program for faculty from New York City and beyond to apply for impact grants to advance their research focusing on data for social good.
NYC Media Lab collaborated with Viacom’s New Experience Team (NEXT) for the Viacom Virtual Reality Fellowship that took place in summer 2016. Viacom NEXT, led by Chaki Ng, with Rob Ruffler and David Liu, is focusing intensely on VR. The Fellowship was a way to foster a sharing of techniques with young talent from local NYC universities where there is tremendous interest and enthusiasm for rapid prototyping in VR.
In collaboration with NYU Courant and NYU Center for Data Science, Hearst is exploring the promise of automation by using new tools, ranging from natural language processing to artificial intelligence to computer vision techniques and automatic image annotation.
In 2015-2016, Verizon awarded $250,000 to NYC university teams for research and prototyping projects focusing on connected devices and hardware, journalism, and virtual reality. Fourteen projects from faculty, researchers and students from Columbia University, Cornell Tech, The New School, New York University and Pratt Institute were selected to participate in the program.
To explore the world of audio storytelling using the all-new Audible API, Audible partnered with NYC Media Lab to present the Future of Listening Hackathon. The event was held on April 15–16, 2016 at New York City’s Civic Hall.
For the Press Play project, ESPN sought out a team of researchers that could evaluate and deliver prototypes aimed at improving the mobile experience for watching ESPN videos on ESPN.com, with the ultimate goal of getting sports fans to “press play.
In November 2015 NYC Media Lab member company A+E Networks challenged Parsons School of Design students to rethink their relationship with history. Students answered the call with inventive and well executed products and prototypes, all created within one imaginative, history-fueled weekend.
In preparation for Bloomberg LP’s first annual Data for Good Exchange (D4GX) conference, the company sought to secure a variety of paper submissions from universities across America. D4GX explores how innovation in data science can re-shape education, environmental planning, public health and government policies.